
Projects
Regularly upkeeping previous titles and developing upcoming experiences through the Roblox Platform. Advanced knowledge of Lua programming, client/server communication, and developing game design documents (GDDs) focusing on technical requirements, customer demographics, and monetization policy.
Space Raiders

Most-recent release from the Outlet Dev Group -- game director, sole programmer, and lead artist. Developed codebase for large-scale player battles, secure client/server communication, and reliable gameplay. Created digital branding (UI, game icons, advertisements) and aided the 3D-model art direction.
Top-Down Space Fighting Game

Dig Deep

Mining game expanding on the existing mining genre present on Roblox by adding randomly generated structures: caves, underground biomes, and abandoned structures. Expected release Q3 2023.
Generated Multiplayer Mining Game
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Simply Classic Tycoon

Experience aiming to return to what makes a tycoon-game great -- player-controlled factory, satisfying game progression, and interacting with other players' avatars in game. Expected release early-2023
Idle Asset-Management Game
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